Riot Games is “changing its stance on matchmaking tracker add-ons” in Teamfight Tactics due to players cracking the algorithm code, according to game design director Stephen “Mortdog” Mortimer.

The TFT matchmaking algorithm was meant to provide a sense of randomness regarding who a player would battle next. And for a time, it was effective, prompting a ban on matchmaking tracker add-ons to ensure the integrity of the autobattler. Players eventually “cracked the matchmaking rules and it became trackable,” though, Mortdog said in his Twitter thread today, resulting in a temporary change that will allow TFT matchmaking tracker add-ons.

“Our goal is to someday change the matchmaker back to our goal of being less predictable though, and once that happens these add-ons won’t work anymore,” Mortdog said.

One of the main reasons Riot and the TFT team have changed their stance on matchmaking tracker add-ons has to do with the work required to crack the current algorithm. Tracking your next opponent requires keeping track of fights on paper, which is “not a skill test TFT is interested in testing,” Mortdog said.


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